I recently published a new Snippet for quickly caching the output of any MODx Element for a configurable amount of time. By default, it uses the Resource caching mechanism and stores it's data uniquely by Resource, properties, and additional REQUEST parameters. So anytime the page is requested and the cache has expired, the Element will be processed fresh. And that's just the simplest application…
I've created a quick utility Snippet for MODx Revolution that logs how long it takes to execute a Snippet (or Chunk) you wrap with it. Makes it easy to find out if a particular tag is creating a performance bottleneck in your MODx Resources.
I was terribly anxious for the inaugural MODxpo event in Dallas. I had not given a presentation in front of anyone since 2000, when I was a Knowledge Management Analyst for an Enterprise Portal startup called Viador. Back then I did training sessions for the Technical Field Agents, and I remember how much I hated giving presentations. In fact, I think that's why I quit that job, because they had just informed me that would be my full time gig. But I digress.
Despite the anxiety, I was the one who needed to present xPDO, so I was going and I was presenting. Now, to even get to Dallas, I had to travel 11 hours from my home in Taos, New Mexico. I only recently moved to the Taos area, and my knowledge of the roads is, well, inadequate at best. And combined with Google Maps, life threatening at worst, as I found out Sunday morning shortly after 6am.
MODX Revolution is a content management platform that I have been developing with Shaun McCormick, the MODX Team, and the MODX community for the past few years. It is now in Release Candidate phase and I have finally found a few moments to convert my personal site to this new platform.
MODx Evolution's Snippet Parameters were reinvented in Revolution as Element Properties: any Element can now have them, not just Snippets. And in addition, Property Sets. Groups of properties that any number of Elements can share, in a variety of ways. Cool, huh!?
Shaun and I are working hard to complete 2.0.0-RC2, making key optimizations and taking care of as many loose ends as possible. Everyone that is interested, please get involved; test, use, and create with RC1 (or the latest in SVN). The more feedback we get, the better chance we'll have of making this our last Release Candidate.